3D model compression in mpeg

Citations

SCOPUS

5

초록

3D polygonal mesh is the most commonly used representation for 3D graphic models. Compact and compressed representation of the 3D mesh is the major functionality of MPEG 3D mesh compression technologies. 3D mesh coding (3DMC) in MPEG was first standardized in 2000 with the achievement of compression ratio of more than 40 times with reasonable quality. In order to extend 3DMC with additional functionalities (e.g., efficient texture coordinate compression, support for animation/editing, etc.), 3DMC extension (3DMC-X) has been proposed and standardized. In this paper, we reviewed 3D model compression in MPEG in detail.

키워드

3DCodingGraphicsMeshMPEG3DCodingGraphicsMeshMPEGCompression ratio (machinery)Image processingImaging systemsMotion Picture Experts Group standardsThree dimensional
제목
3D model compression in mpeg
저자
Chang, Eun-YoungHur, NamhoJang, Euee S.
DOI
10.1109/ICIP.2008.4712349
발행일
2008-10
유형
Conference Paper
저널명
Proceedings - International Conference on Image Processing, ICIP
페이지
2692 ~ 2695