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초록
The character motion control based on physics simulation using reinforcement learning continue to being carried out. In order to solve a problem using reinforcement learning, the network structure, hyperparameter, state, action and reward must be properly set according to the problem. In many studies, various combinations of states, action and rewards have been defined and successfully applied to problems. Since there are various combinations in defining state, action and reward, many studies are conducted to analyze the effect of each element to find the optimal combination that improves learning performance. In this work, we analyzed the effect on reinforcement learning performance according to the state representation, which has not been so far. First we defined three coordinate systems: root attached frame, root aligned frame, and projected aligned frame. and then we analyze the effect of state representation by three coordinate systems on reinforcement learning. Second, we analyzed how it affects learning performance when various combinations of joint positions and angles for state.
키워드
- 제목
- 상태 표현 방식에 따른 심층 강화 학습 기반 캐릭터 제어기의 학습 성능 비교
- 제목 (타언어)
- Comparison of learning performance of character controller based on deep reinforcement learning according to state representation
- 저자
- 손채준; 권태수; 이윤상
- 발행일
- 2021-12
- 저널명
- 한국컴퓨터그래픽스학회논문지
- 권
- 27
- 호
- 5
- 페이지
- 55 ~ 61