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방과후학교에서 증강현실(AR)의 교육적 활용방안 탐색- AR을 활용한 초등학교 음악교육 프로그램을 중심으로 -
- 신은서;
- 김성희;
- 황우석;
- 박준형;
- 표정완
초록
According to the 'Future of Jobs Report 2023', published by the World Economic Forum (WEF) in 2023, the core competencies required by society in the era of the 4th Industrial Revolution and the emergence of generative AI including Chat GPT are ‘creative thinking-analytical Thinking-Technical Literacy-Curiosity and Lifelong Learning-Resilience/Flexibility and Agility' and were found to require competencies based on creativity and humanistic imagination of learners in the order. In this paper, we looked at the possibility of using augmented reality (AR) in after-school programs in terms of gamification and the educational characteristics of using augmented reality (AR) shown in previous domestic studies conducted from 2000 to 2023. Next, domestic and foreign education cases using augmented reality (AR), and the characteristics of augmented reality (AR) education according to educational goals and curriculum activities of after-school programs were analyzed. In particular, examples of augmented reality (AR) programs that can be used in after-school music education were examined. In 'after-school programs', where demand is gradually increasing according to educational needs, we looked at how augmented reality(AR) technology can help ‘after-school learners' learning motivation and learning effect.
키워드
- 제목
- 방과후학교에서 증강현실(AR)의 교육적 활용방안 탐색- AR을 활용한 초등학교 음악교육 프로그램을 중심으로 -
- 제목 (타언어)
- Exploring the educational use of Augmented Reality(AR) in after-school schools - Focusing on elementary school music education program using AR -
- 저자
- 신은서; 김성희; 황우석; 박준형; 표정완
- 발행일
- 2023-09
- 저널명
- The Journal of After-School Research
- 권
- 10
- 호
- 2
- 페이지
- 67 ~ 95