Catch-Up by Indigenous Firms in the Software Industry and the Role of the Government in China: A Sectoral System of Innovation (SSI) Perspective

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초록

This paper analyzes the market and technological catching-up of latecomer firms in two IT service sectors from a sectoral systems of innovation (SSI) perspective. It finds that indigenous software firms in China have selected different learning and catch-up strategies in the different technological regimes. For the online game sector where imitation is easier and incremental innovation is more important than radical innovation, these Chinese firms started with handling the publishing (or distribution) of games developed by foreign incumbents, and later on secured in-house game development capabilities by imitating the products of global leaders. In the applied software sector where both imitation and creative innovation are difficult, Chinese firms attained third-party technologies through M&As, and then differentiated their products by taking advantage of local specificities. However, such learning and acquisition would not have led to commercial success without government regulation against foreign companies, such as business restrictions in online games and exclusive procurement for indigenous products in applied software. Thus, this study underscores the importance of government and regulations in playing the role of “artificially opening” another window of opportunity for latecomers. © 2013, Eurasia Business and Economics Society.

키워드

Applied SoftwareCatch-UpOnline GamesRole of the GovernmentSectoral Systems of Innovation (SSI)Windows of Opportunity
제목
Catch-Up by Indigenous Firms in the Software Industry and the Role of the Government in China: A Sectoral System of Innovation (SSI) Perspective
저자
Kim, Jun-YounPark, TaeyoungLee, Keun
DOI
10.14208/BF03353820
발행일
2013-08
유형
Article
저널명
Eurasian Business Review
3
1
페이지
100 ~ 120