저가형 모션 캡처 장비를 이용한 실시간 상호작용 애니메이션 시스템

Real-time Interactive Animation System for Low-Priced Motion Capture Sensors

초록

In this paper, we introduce a novel real-time, interactive animation system which uses real-time motion inputs from a low-cost motion-sensing device Kinect. Our system generates interaction motions between the user character and the counterpart character in real-time. While the motion of the user character is generated mimicking the user’s input motion, the other character’s motion is decided to react to the user avatar’s motion. During a pre-processing step, our system analyzes the reference motion data and generates mapping model in advance. At run-time, our system first generates initial poses of two characters and then modifies them so that it could provide plausible interacting behavior. Our experimental results show plausible interacting animations in that the user character performs a modified motion of user input and the counterpart character properly reacts against the user character. The proposed method will be useful for developing real-time interactive animation systems which provide a better immersive experience for users.

키워드

popularly distributed motion capture devicesKinectreal-time interactive animationexample-based animation보급형 모션 캡처 장비키넥트실시간 상호작용 애니메이션예제 기반 애니메이션
제목
저가형 모션 캡처 장비를 이용한 실시간 상호작용 애니메이션 시스템
제목 (타언어)
Real-time Interactive Animation System for Low-Priced Motion Capture Sensors
저자
김정호강다은이윤상권태수
DOI
10.15701/kcgs.2022.28.2.29
발행일
2022-05
저널명
한국컴퓨터그래픽스학회논문지
28
2
페이지
29 ~ 41