XR 교육 콘텐츠 설계를 위한 수업에서의 XR 적용 및 효과

Applications and effects of XR in education for XR contents design

초록

In this study, the XR was applied to pre-service teachers in class activities, and give them the opportunities for using XR and identified the change of pre-service teachers’ perceptions. Participants selected learning topics that can apply the XR, and designed instructional plans. Experts review on the contents suitability and technical applicability was conducted. Four topics were derived, and if some elements were supplemented, topics are expected to apply into educational contexts. In addition, attitudes toward XR and the willingness to use XR improved positively after the use of XR. Also, through after-class survey, participants showed high self-efficacy and they positively recognized the usefulness, ease, and enjoyment after using XR. The results identified that XR experiences have positive effects on the change of participants’ perception toward XR and presented ideas and topics that use XR in educational contexts. The study is meaningful in that it confirmed the applicability of XR in the future educational contexts.

키워드

확장현실메타버스사례연구탐구학습발견학습Extended RealityMetaverseCase StudyInquiry-Based LearningDiscovery Learning
제목
XR 교육 콘텐츠 설계를 위한 수업에서의 XR 적용 및 효과
제목 (타언어)
Applications and effects of XR in education for XR contents design
저자
최서현이주영신윤희
DOI
10.9728/dcs.2022.23.9.1757
발행일
2022-09
저널명
디지털컨텐츠학회논문지
23
9
페이지
1757 ~ 1766

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