지능형 튜토링과 게임 기반 학습을 결합한 콘텐츠 개발

Content Development by Combining Intelligent Tutoring and Game-based Learning
  • 홍명표
  • 한기태
  • 이의혁
  • 최용석

초록

In this paper, we propose a GBL(Game Based Learning) content of intelligent tutoring capability. The objective of our GBL content is to learn the Karnaugh Map which is generally used to simplify boolean functions. Our GBL content well-motivates learners with interesting game-based scenarios and also, through an intelligent tutoring module, gives learners adaptive feedbacks such as hints and explanations while maintaining learners' contextual immersion. Additionally, we identified significant improvement in terms of learning effectiveness by analyzing the test results of two (experimental and controlled) student groups learning the Karnaugh Map.

키워드

Game based learningIntelligent TutoringBoolean Function Simplification게임 기반 학습지능형 튜토링부울 함수 간략화Game based learningIntelligent TutoringBoolean Function Simplification
제목
지능형 튜토링과 게임 기반 학습을 결합한 콘텐츠 개발
제목 (타언어)
Content Development by Combining Intelligent Tutoring and Game-based Learning
저자
홍명표한기태이의혁최용석
발행일
2010-05
저널명
정보과학회 컴퓨팅의 실제 논문지
16
5
페이지
601 ~ 605