상세 보기
VR(Virtual Reality) 게임의 놀이적 특성 분석- 하위징아와 카이저의 놀이 이론을 중심으로
- 박만수;
- 김천웅;
- 한동섭
초록
This study focuses on the play aspect of the existing digital games and VR games as part of a basic research for facilitating discussion on VR games. As a method for this research, the play aspect of digital games was classified based on the play theory by Johan Huizinga and Roger Caillois, followed by examination on the play characteristics of VR games according to the established classification. As a result, VR games share a significant portion of play characteristics with digital games. Nevertheless, in VR games the player is allowed unimpeded physical activity while having the HMD on and complete disconnection from the real world via new input/output devices. In the end, the transformation of play environment results in various sensory stimulation, and in turn influences the player's experiences in areas such as presence, immersion, emotional enjoyment and satisfaction. This study is expected to serve as an important indicator for studies on the characteristics of VR contents which is certain to develop in a wide range of directions in the future.
키워드
- 제목
- VR(Virtual Reality) 게임의 놀이적 특성 분석- 하위징아와 카이저의 놀이 이론을 중심으로
- 제목 (타언어)
- Analysis of the Playful Characteristic of Virtual Reality(VR) Games - Focusing on Huizinga and Caillois's Play Theory
- 저자
- 박만수; 김천웅; 한동섭
- 발행일
- 2018-08
- 저널명
- 한국콘텐츠학회 논문지
- 권
- 18
- 호
- 8
- 페이지
- 148 ~ 156