A Framework for Virtual 3D Manipulation of Face in Video

Citations

SCOPUS

3

초록

This paper presents a framework that enables a user to manipulate his/her face shape three-dimensionally in video. Existing face manipulation applications and methods have some limitations: single photo, manipulation on image domain, or limited deformation. In the proposed framework, face is tracked from video by using landmark tracking and fitting 3d morphable face model to image, and the face model is further deformed according to the user input with mesh deformation method and rendered with texture from the frame image onto the camera preview. Therefore, unlike conventional applications and researches for face manipulation, the proposed framework allows the user to perform free-form 3d deformation of face in video and to view the deformed face at various viewpoints.

키워드

Computing methodologies-Computer graphics-Graphics systems and interface-Mixed / augmented realityDeformationUser interfacesVirtual reality3-D deformation3D manipulationFace modelingFace shapesGraphics systemsImage domainMesh deformationMorphable face modelThree dimensional computer graphics
제목
A Framework for Virtual 3D Manipulation of Face in Video
저자
Park, JungsikPark, Jong-II
DOI
10.1109/VR.2018.8446445
발행일
2018-08
유형
Conference Paper
저널명
25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings
페이지
649 ~ 650