Full-Body Animation of Human Locomotion in Reduced Gravity Using Physics-Based Control

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SCOPUS

3

초록

The proposed physics-based approach can generate stable and robust full-body animation of various gaits under different gravitational conditions. The authors use a pre-estimation model based on the Froude number to predict the desired velocity and stride frequency of a character model in hypogravity and then generate full-body animation using a pendulum trajectory generator, motion planner, and tracking.

키워드

3D graphicsanimationcomputational geometrycomputer graphicsobject modelingphysics-based modeling
제목
Full-Body Animation of Human Locomotion in Reduced Gravity Using Physics-Based Control
저자
Kim, Yun-hyeongKwon, TaesooSong, DaeunKim, Young J.
DOI
10.1109/MCG.2017.4031066
발행일
2017-11
유형
Article
저널명
IEEE Computer Graphics and Applications
37
6
페이지
28 ~ 39