게임 산업전시회 참관객의 추구혜택 시장세분화 연구 - G-STAR 2014의 국내 참관객을 대상으로 -

A Study on a Benefit-Based Segmentation of Domestic Visitors of an Industrial Exhibition in the Game Industry: A Case Study of G-STAR 2014

초록

The purpose of this study is to examine benefits sought of G-STAR participation among domestic visitors. It is also to classify the visitors into segmented groups based on their benefits sought. Finally, this study examines differences in online and mobile game involvement and the awareness after participating in G-STAR 2014 among segmented groups. An onsite survey of visitors at G-STAR was conducted. Exploratory factor analysis and cluster analysis were employed to identify market segments by using data collected from 404 respondents. The results of this study found three segmented groups. The results provided detailed profiles and differences in game involvement and awareness after G-STAR among the identified benefit-based segments. The importance of the development of customized exhibition programs in order to increase the awareness of the industrial exhibition among visitors is stressed.

키워드

산업전시회시장세분화전시추구혜택전시회참가 인식효과Industrial exhibitionMarket segmentationBenefits soughtAwareness of exhibition participation
제목
게임 산업전시회 참관객의 추구혜택 시장세분화 연구 - G-STAR 2014의 국내 참관객을 대상으로 -
제목 (타언어)
A Study on a Benefit-Based Segmentation of Domestic Visitors of an Industrial Exhibition in the Game Industry: A Case Study of G-STAR 2014
저자
안영주현성협김인신
DOI
10.17086/JTS.2015.39.7.25.38
발행일
2015-09
저널명
관광학연구
39
7
페이지
25 ~ 38