Real-time visual tracking of less textured three-dimensional objects on mobile platforms

Citations

WEB OF SCIENCE

4
Citations

SCOPUS

9

초록

Natural feature-based approaches are still challenging for mobile applications (e. g., mobile augmented reality), because they are feasible only in limited environments such as highly textured and planar scenes/objects, and they need powerful mobile hardware for fast and reliable tracking. In many cases where conventional approaches are not effective, three-dimensional (3-D) knowledge of target scenes would be beneficial. We present a well-established framework for real-time visual tracking of less textured 3-D objects on mobile platforms. Our framework is based on model-based tracking that efficiently exploits partially known 3-D scene knowledge such as object models and a background's distinctive geometric or photometric knowledge. Moreover, we elaborate on implementation in order to make it suitable for real-time vision processing on mobile hardware. The performance of the framework is tested and evaluated on recent commercially available smartphones, and its feasibility is shown by real-time demonstrations.

키워드

vision-based trackingmodel-based trackingaugmented realityreal-time vision processingembedded computer visionAugmented realityHardwareThree dimensionalTracking (position)
제목
Real-time visual tracking of less textured three-dimensional objects on mobile platforms
저자
Seo, Byung-KukPark, JungsikPark, HanhoonPark, Jong-Il
DOI
10.1117/1.OE.51.12.127202
발행일
2012-12
유형
Article
저널명
Optical Engineering
51
12