Interactive multicharacter motion retargeting

Citations

WEB OF SCIENCE

12
Citations

SCOPUS

13

초록

A motion retargeting process is necessary as the body size and proportion of the actors are generally different from those of the target characters. However, the original spatial relationship between the multiple characters and the environment is easily broken when using previous motion retargeting methods, which are generally performed for each character independently. Therefore, time-consuming manual adjustments by animators are usually required to obtain satisfactory results. To address these issues, we present a novel multicharacter motion retargeting method that preserves various types of spatial relationships between characters and environments. We establish a unified deformation-based framework for the motion retargeting of multiple characters (more than two) or nonhuman characters with complex interactions. Also, an interactive motion editing interface with immediate feedback to the user is provided. We experimentally show that our method achieves a speedup when compared with previous motion retargeting methods.

키워드

human motionmesh deformationmotion retargetingSoftware engineeringBody sizesImmediate feedbacksMotion editingMotion retargetingSpatial relationshipsTarget characterAnimation
제목
Interactive multicharacter motion retargeting
저자
Kim, JongminSeol, YeonghoKwon, Taesoo
DOI
10.1002/cav.2015
발행일
2021-06
유형
Article; Early Access
저널명
Computer Animation and Virtual Worlds
32
3-4
페이지
1 ~ 12

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