A media type conversion framework between 3D object and MIV

  • Li, Xin
  • Oh, Kwan-Jung
  • Oh, Jaiyoung
  • Lee, Gwangsoon
  • Jang, Euee S.
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초록

This paper proposes a framework for converting 3D content into MPEG Immersive Video (MIV)-compliant formats. Unlike existing MIV entity concepts, which are limited to predefined scenarios, the proposed approach supports heterogeneous objects and enables flexible composition on the encoder side and dynamic rendering on the decoder side. The framework accommodates diverse camera projections, spatial origins, and scaling requirements, allowing 3D objects with color and spatial data to be transformed into MIV-compatible entities. Furthermore, it incorporates MIV coding verification for the generated heterogeneous objects to ensure accuracy and reliability.

키워드

Environment Lighting/RelightingGeometry transformationHeterogeneous object integrationMPEG immersive video (MIV)Multi-view renderingPoint cloud reconstruction3D reconstructionComputer programmingEmbedded systemsImage codingImage reconstructionImage understandingMultimedia systemsRendering (computer graphics)Three dimensional computer graphics
제목
A media type conversion framework between 3D object and MIV
저자
Li, XinOh, Kwan-JungOh, JaiyoungLee, GwangsoonJang, Euee S.
DOI
10.1016/j.softx.2026.102597
발행일
2026-06
유형
Article
저널명
SoftwareX
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