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2D 및 3D 오토메 게임 몰입 영향 요인 비교 연구
A Comparative Study of Factors Influencing Immersion in 2D and 3D Otome Games
- 한텅;
- 이상민
초록
Amid the shift of the otome game market from 2D to 3D, this study systematically compared the factors influencing immersion in 2D and 3D otome games using grounded theory. The results revealed that 2D otome games primarily foster “cognitive immersion” based on symbolic processing systems, whereas 3D otome games promote “embodied immersion” grounded in embodied cognitive systems. This analysis addresses the underexplored differences in immersion modes between the two formats of otome games and aims to provide practical insights for designing more immersive experiences through a balanced integration of content and technology.
키워드
오토메 게임; 몰입; 2D 게임; 3D 게임; 근거이론; Otome Game; Immersion; 2D Game; 3D Game; Grounded Theory
- 제목
- 2D 및 3D 오토메 게임 몰입 영향 요인 비교 연구
- 제목 (타언어)
- A Comparative Study of Factors Influencing Immersion in 2D and 3D Otome Games
- 저자
- 한텅; 이상민
- 발행일
- 2025-10
- 유형
- Y
- 저널명
- 한국게임학회 논문지
- 권
- 25
- 호
- 5
- 페이지
- 53 ~ 64