Neural Motion Path: a Path-based Authoring System for Pre-rendered Character Animation

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초록

Authoring high-quality character animation is essential in multimedia production, especially for pre-rendered formats such as films and TV series. These workflows are often iterative, requiring frequent adjustments and immediate visual feedback, and typically involve editing existing motion, such as mocap data. We present Neural Motion Path (NMP), a deep learning-based system designed to support this authoring process by enabling full-body motion editing through joint-level motion path manipulation. While joint rotations are essential for expressive human motion, explicitly specifying them imposes a significant burden on users; NMP addresses this challenge by enabling intuitive position-only motion path editing while implicitly inferring plausible rotation trajectories. To address the inherent tension between motion plausibility and precise constraint satisfaction, NMP explicitly decouples motion synthesis from constraint enforcement within an autoregressive framework. NMP generates realistic, context-aware motion without fine-tuning every path detail, making it accessible to novices while supporting the demands of detailed animation authoring. It combines a motion generator with a novel RotationNet for inferring joint rotation, and a constraint imposer that enforces end-effector constraints via an Explicit-Weight Sparse Expert Model (EW-SEM). The system supports terrain adaptation and authoring operations like Concatenate, Insert, and Mix. Implemented as a Blender add-on, NMP supports real-time playback and interactive workflows. A user study with novice users shows that NMP improves satisfaction, efficiency, and perceived motion quality compared to the conventional layered keyframing approach, highlighting its potential as an accessible and effective authoring tool.

키워드

animation authoring; Character animation; deep learning; motion generation; motion path; neural networks; Animation; Blending; Constraint theory; Deep neural networks; End effectors; Multimedia systems; Rendering (computer graphics); Visual communication
제목
Neural Motion Path: a Path-based Authoring System for Pre-rendered Character Animation
저자
Yi, Jiwon; Lee, Yoonsang
DOI
10.1109/TVCG.2026.3693253
발행일
2026-07
유형
Article
저널명
IEEE Transactions on Visualization and Computer Graphics
권
32
호
7
페이지
7017 ~ 7030